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Shout3D™ 2.0 - Demo Tour


Full character animation.

The character animated pieces at the start of this tour used simple rotations of rigid units of mesh. But Shout3D 2.0 also supports standard skeletal deformation of character meshes as created in the Character Studio plug-in for 3D Studio MAX.

Here's an example of a Biped animation exported from MAX and Character Studio. The animation was modeled in Character studio and exported directly to Shout3D with no modifications. Note the soft, flexible joints in a single, seamless character mesh.

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